The idea in brief. Keep the total count fixed while changing the two counts, then check their combined contribution. Each trial must keep the total number of items fixed. Check the total value as well. In the lesson. In Primary 2, you learned that 5 bags of 2 shells make 5 times 2, which is 10 shells. Today, we will try, check and improve, using a table. Try, check the total, then improve the try. Keep the number of bags the same every time.
Lesson video, with the working
Try and check
5 min 55 s
The film teaches 3 questions in turn. Each question shows first; its working is written as the film explains it.
Question 1 of 12 · Basic · free to tryA workshop has 13 activity cards. They are either silver cards carrying 2…A workshop has 13 activity…
A workshop has 13 activity cards. They are either silver cards carrying 2 stars each or gold cards carrying 5 stars each. Their total is 41 stars. How many silver cards are there? Use a trial table, starting with 6 silver cards.
silver cards | stars from silver cards | gold cards | stars from gold cards | Total stars | Check
Trial: number of gold cards = 13 − 6 = 7
Contribution from silver cards = 6 × 2 = 12
Contribution from gold cards = 7 × 5 = 35
Trial total = 12 + 35 = 47
6 | 12 | 7 | 35 | 47 | too high
Trial: number of gold cards = 13 − 7 = 6
Contribution from silver cards = 7 × 2 = 14
Contribution from gold cards = 6 × 5 = 30
Trial total = 14 + 30 = 44
7 | 14 | 6 | 30 | 44 | too high
Remaining excess = 44 − 41 = 3
Decrease for one replacement = 5 − 2 = 3
Number of replacements = 3 ÷ 3 = 1
Next number of silver cards = 7 + 1 = 8
Trial: number of gold cards = 13 − 8 = 5
Contribution from silver cards = 8 × 2 = 16
Contribution from gold cards = 5 × 5 = 25
Trial total = 16 + 25 = 41
8 | 16 | 5 | 25 | 41 | correct
Number of silver cards = 13 − 5 = 8
Answer: 8 cards
For parents
How do you set up a table for P3 guess and check questions?
Guess and check is a problem-solving heuristic, and the MOE curriculum framework asks children to use heuristics on non-routine problems.
What your child learns here
Guess and check is a problem-solving heuristic, and the MOE curriculum framework asks children to use heuristics on non-routine problems. On this page your child uses it with two kinds of item, such as small and large bags, when both the number of items and the total are given. Each try is checked with Primary 3 multiplication and addition.
Set up a table with one row per try: the count of each kind, the amount from each kind, and the total.
Keep the total number of items the same in every row.
Compare each trial total with the target and decide which way to move the next try.
Use multiplication within the tables, and addition, to check each try.
Read off the kind the question asks for once the total matches.
Does the answer make sense?
The count of each kind must be less than the number of cards, packets, tokens or kits, and their stars, beads, points or rods must add exactly to the target. Your child can check both totals in the final row of the trial table before reporting the kind asked for.
How to practise these questions
The Basic questions practise making a sensible first guess and checking it against the total. The Intermediate questions add using a table to improve each guess in a steady direction. The Challenge questions bring larger numbers or an extra condition, so a smarter starting guess saves time. If guess and check is stuck, watch the solution film for that question and try again later from Revision.
Questions parents ask
Is guess and check a proper method or just guessing? It is a problem-solving heuristic, and the MOE curriculum framework names the use of heuristics as part of problem solving. The method is systematic: each try is recorded, checked against the total, and improved in a planned direction.
How many tries should my child need? There is no fixed number. A sensible first try, such as half of each kind, and a planned change after each row usually reaches the answer in a few rows. The lesson film on this page shows tables that get there in three rows.
How should my child set out a guess and check table? Use one column for each kind's count, one for each kind's amount, and one for the total, with a row for every try. Writing every try down, including the ones that do not fit, is part of the working and shows which way to adjust.